buggy code
@hitby13kw and all
That code was buggy so I pulled it after debugging and decided to issue the new version. version 0.0.5 is the same as version 0.0.3 except that it has been debugged and version 0.0.6 is the same as version 0.0.4 except debugged. There were enough problems that I felt issuing a new version would clear up any problems with the older versions. But your efforts are not in vain as all versions are built upon existing versions and the tutorials are built from previous tutorials with added features explained in the newer tutorials. Good luck with your efforts. Let me know if you have any problems with these versions.
Cheers
Garry
@hitby13kw and all
That code was buggy so I pulled it after debugging and decided to issue the new version. version 0.0.5 is the same as version 0.0.3 except that it has been debugged and version 0.0.6 is the same as version 0.0.4 except debugged. There were enough problems that I felt issuing a new version would clear up any problems with the older versions. But your efforts are not in vain as all versions are built upon existing versions and the tutorials are built from previous tutorials with added features explained in the newer tutorials. Good luck with your efforts. Let me know if you have any problems with these versions.
Cheers
Garry

but there again Dana said his runs much better with the extra solder he placed just like John Stone said in the first place we need to make the connections by building up the lands with heaps of solder,
it's really helps to understand how you have designed this monster so we can Debug it later if need be
enough to make one monster driver with four fet's,
would he need to put the complete set of diodes and such for protection on each fet or could he just put one set of protection on each side of that single board? I told that person 


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